Wednesday, January 18, 2017

Learning about Drones


Next week, you will all have the opportunity to gain your very own ISKL Drone License. To gain your license, you will need to complete 2 formative assessments and a final summative assessment. All information is contained in the following three documents; Lesson 1, Lesson 2 and Lesson 3. Both Lesson 1 and Lesson 2 will take place on Monday in the classroom (followed by short quizzes), and the final lesson (on the lower field) will occur on Wednesday. The major element of this lesson is practical application related to flying the drones in an open space.  

Please take the time to prepare for your drone license by,:-

a) reviewing all three lesson documents (hyperlinked above). 

and then,


b) In a well structured blogpost, highlight the following;-

1. Uses of drones (both professionally and as hobbyists).
2. Benefits of using drones as opposed to other technologies.
3. How drones will be used in the future.
4. Dangers of using drones. 

5. Conduct some action research via google forms to friends, teacher etc. 

Be sure to include, text, visuals and where necessary video.  You need to have citations for your research as well. 
Enjoy



Mrs. N


Citation

Monday, January 16, 2017

The final stages of the Design Process - Quality Feedback


Over the past 5 classes you have been utilising the design process as your guiding lens to review VR apps, and then create ideas for an app of your own.

A crucial piece of the design process is FEEDBACK - which in turn, provides a direction and ideas for action and improvement.

According to Ash Read from Lifehackers.com, excellent feedback  should contain the following SIX qualities :-

1. Be specific - search out the finer details, zero in on features that can be improved.

2. Be immediate - Record feedback while it is fresh in your mind

3. Connect feedback to assessment requirements - Review the requirements of Task 1-3

4. Make sure that your feedback, provides evidence and ideas for action and improvement

5. Use the right language - use appropriate language for the task, ask What if's.

6. Don't avoid it - Don't be satisfied being a minimalist, the best ideas take many minds.

Your final task

1. On the completion of Tasks 1-3, now is the time to receive critical feedback on your VR app ideas. Using the 6 tips for quality feedback , you will need to critically appraise 2 of your peers VR apps.

2. Not only should your feedback contain examples of quality feedback, you also need to ensure that you provide specific feedback and a direction on a way to enhance their ideas.

3. Once you have received feedback (from 2 classmates), it is your turn to improve your proposed VR app.

Be sure to document your work (on the same document that was used for Tasks 1- 3.

4. Based on the feedback, document on your collaborative google doc how you will improve your app.

The final task is your summative assessment. 








Graphic source and inspiration 
The six qualities of good feedback